Portal 2 Level Design : new mechanic

Link to steam workshop

Goal

This map was built to test a new mechanic I developed. It is a pulse signal generator combined with lasers.

It also gives the player a decision making challenge.

Objective

This map is a short map where players have to run across a dangerous track.

The ultimate goal is to save as many robots as possible.

In order the save the robots, the player has to activate the button at the end of the track.

Features

Contains a pulse generator which creates waves of laser.

The robots that survived will attack the player as they proceed towards the exit.

The more the player saves, the more dangerous it becomes to finish the map.

So the player has to balance between safety and score(number of robots survived)

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